Hi Guys! This is a list of some really fantastic 3D Resources and tutorials that have made significant improvements to my use and understanding of 3D. I'm now compiling them here for you to look at! I'll update this list as I go. Some are Maya-specific (That's what I use), some aren't application specific, and some are for other apps but still transferrable to all.
Ryan Kittleson's fantastic modelling tutes
Cheap clouds without Fluids
Making Sense of VRay
Introduction to bump, normal and displacement textures
10 reasons why your renders suck
Light - A detailed tutorial
Big Guide to Drawing the Body
BlackRougeDream's Useful Collection
's Creative Commons Concepts
- Blur your 3D ouptut by .5pixels to make a cg image softer and look like a photograph!
- Add a ring of ambience to your eye irises to make your eyes really shine and pop!
Awesome lighting advice from people who know more than I do:
Night time and darkness are traditionally created by using lots of contrasting light
Never make things dark, that just makes them hard to see
Blue fill with yellow key gives impression of darkness and indoor light
Fill isn't always your enemy
Use other films, old ones, for reference.
Some free drawing E-Books:
Joint Orient Issue in Maya!
Fix your rotation order issues by editing joint orient in component mode and then typing:
joint -e -zso;